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130 packages found

Entity Component System Framework for JavaScript

published 1.3.0 a month ago
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Welcome! This project is an attempt to create an ECS framework that has an easy to use functional programing interface. The design idea is that the programming flow is easy to understand, and easy to work with.

published 1.3.0 2 months ago
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A type-based, components-first, fully async batteries-included ECS, which is optimized for simulation needs. There's a big emphasis on developer experience, like type-hinting and auto-completions. Sim-ecs will run in NodeJS, Deno, BunJS and the browser

published 0.6.4 6 months ago
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An entity component system made with typescript.

published 0.0.28 2 years ago
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A rxjs wrapper for bitecs

published 1.0.0 a year ago
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A mean lean Entity-Component-System library.

published 2.0.0 10 years ago
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Fully featured ECS game engine written in JavaScript

published 2.116.0 8 hours ago
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A fast Entity-Component-System framework

published 0.1.0 9 years ago
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fast and flexible Entity Component System

published 0.3.0 9 years ago
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Library providing Entity-Component-System (ECS) classes

published 3.0.0 a month ago
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JS Component Entity Framework for Gamedevelopment

published 7.1.10 5 years ago
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A simple JavaScript entity-component-system for games

published 2.0.1 a year ago
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ecs lightweight library

published 7.2.1 9 days ago
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Simple ECS implementation for JavaScript

published 0.5.0 2 years ago
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A generic entity component system in typescript.

published 1.0.2 6 years ago
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Plugable Entity Component System for Games

published 0.2.4 8 years ago
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simple entity system using a functional approach

published 0.4.7 10 years ago
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Plugable Entity Component System for Games

published 0.1.0 8 years ago
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Low-tech REST persistence framework based on file systems (disk / cloud storage), because you don't need more to store most things.

published 1.4.0 7 years ago
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A comprehensive Entity-Component-System (ECS) Architecture implementation. Abstract components.

published 0.18.0 14 days ago
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